Today was the day my class did their Black Plague Simulation. I was teaching the middle ages last year and was just so bored with what we were doing. I thought there must be something fun out there that has to do with something other than knights and castles and sure enough, I stumbled upon this epidemic simulation by Cory M. Wisnia for FREE! I would have totally paid for this activity a hundred times over, my kids and I love it that much!
The simulation involves paper bags that are labeled for different European cities. In each bag is a number of beans (pinto, black, and kidney) that represent the health of that city during the time. I altered the number of beans a bit to have 100 pinto instead of 200 in each bag and I doubled the number of beans that represent the black plague and cholera. I wanted my kids to feel the impact of the plague and have a realistic proportion of my class "die." With this reduction, I still had to count over 2500 beans, which can be a pain initially, but this year, it was nice to pull the bags out and just go. These numbers have worked out perfectly for me all four times I've done it with anywhere between a quarter to forty percent of my students "dying" from a disease. I talk to them about the different factors that contributed to high or low death tolls for cities.
Each student is given a log with a list of cities they attend on their journey. Half the students are tradesmen and the other half are making pilgrimages. There are three different journeys for tradesmen and pilgrims so that all your students aren't at the same bag at once. They arrive at a city, roll a die, which represents the number of nights spent there, and draw that number of beans from the bag. They're hoping to not draw any disease beans. If they do, they must tape their skull and crossbones on their back and then travel to two more cities, adding disease beans to the bag to represent the spreading of their illness. After they spread their disease to two other cities on their journey, students must roll two die and if they do not get doubles, they die and their journey ends. If they do, they have "recovered" and are free to continue traveling. When finished, dead or not, students complete their travel log.
It was a lot of fun for the kids and I think it really helps them understand what a loss the medieval European population suffered when it lost one out of three citizens to disease. The packet includes everything you need paper and direction-wise to complete this simulation, including suggestions for writing and graphing extensions that I did not use. There are so many tangents you can go on with this lesson that hit home
for the kids (i.e. the importance of washing your hands). Click here to get this wonderful PDF! If you ever do use this in your classroom, I'd love to hear how it went.
Click HERE to visit another post of mine about a Black Death Investigation activity that we've also done in 6th grade.