My first year of teaching, I thought a lot about how I wanted to reward students for doing all their homework on a daily basis. I decided to go with homework passes. I made a few very cute designs and for every day a student brought all their homework, I gave them a punch on the card. When the card was full, they could attach the card to any teacher-approved homework assignment for full credit without doing any work. It was a nice concept, but it wasn't a great motivator for my students. It took a lot of time to fill up a card (about 15-20 days if I remember correctly) and my students kept losing them and just didn't really seem to care either way if they got a punch or not. This clearly wasn't working for me, so I set out to find a new system for this year.
After much deliberation, I decided to give Homeworkopoly a try. I found it on a teacher's site and read up on all the details. I'm a board game nut, so I figured it might be a fun way to get students interested in getting all their homework back into me each day. The premise of the game is much like the real Monopoly. I have two large foam die that students roll each day when they turn in all their homework. They created little people they made from templates I gave them at the beginning of the year and move their person/creature around the board. There are special spaces that allow you to customize the game however you see fit, such as 'Mystery Prize,' 'Chance' cards, 'Community Lunchbox' cards, and 'Brain Buster' spaces.
Here's my board in use:
If this sounds like something you'd like to try or read more about, visit this site. It's got all the downloads you need for the game and everything is very thoroughly explained. Does anyone else use this? I'd be interested to hear about your successes and/or failures using this management tool.
P.S. It's officially SPRING BREAK!!!! Yes! :)